Juncong Lin

About Me

Juncong Lin is currently a full professor in School of Informatics, Xiamen University, leading the Graphics and Virtual Reality Laboratory. He received his B.S. and Ph.D Degree both from Zhejiang Univesity in 2003 and 2008 respectively. Before joining Xiamen University, he has worked in Chinese University of Hong Kong, JST ERATO IGARASHI Design Interface Project, Nanyang Technological University as a postdoc researcher. His research interests include shape modeling with creativity support, sketch based shape modeling and comic content processing. He has published over 20 papers in venus including ACM SIGCHI, IEEE TVCG. He has been principle investigators of many fundings including National Key Technology R&D Program Foundation of China, National Natural Science Foundation of China, Joint Funds of the Ministry of Education of China and China Mobile etc. He has been enrolled in Program for New Century Excellent Talents in University of Fujian, High Level Oversea Talent of Xiamen. He has received several awards including Luzengyong CAD&CG High Tech Aen Airline Teaching Award, Excellent Supervisor of Intel Cup National Collegiate Software Innovation Contest.

Feel free to download my CV.

Research Interests

My research interests fall into the general areas of computer graphics and virtual reality. I'm particularly interested in gemoetric modeling and related user interaction. Currently I am interested in the following topics:
  • Visual Analytics for Education
  • XR and Digital Twin
  • Shape Analysis for 3D Printing
  • Creativity Support System
  • Publications

    1. W. Zeng, C. Lin, J. Lin, J. Jiang, J. Xia, G. Turkay, and W. Chen, “Revisiting the Modifiable Areal Unit Problem in Deep Traffic Prediction with Visual Analytics,” IEEE Transactions on Visualization and Computer Graphics, vol. 27, no. 2, pp. 839–848, 2021.
    2. J. Lin, P. Xiao, Y. Fu, Y. Shi, H. Wang, S. Guo, Y. He and T.Y. Lee, “C3 Assignment: Camera Cubemap Color Assignment for Creative Interior Design,” IEEE Transactions on Visualization and Computer Graphics, Early Access, 2020.
    3. X. Cao, S. Guo, J. Lin, W. Zhang and M. Liao, “Online Tracking of Ants Based on Deep Association Metrics: Methods, Dataset and Evaluation,” Pattern Recoginition, vol. 103, pp. 107233, 2020.
    4. H. Zhang, Z. Chen, S. Guo, J. Lin, Y. Shi, X. Liu and Y. Ma, “Sensocks: 3D Foot Reconstruction with Soft Stretchable Sensors,” Proceedings of the SIGCHI Conference on Human Factors in Computing Systems - CHI ’20pp. 1-13, 2020.
    5. X. Shi, J. Pan, Z. Hu, J. Lin, S. Guo, M. Liao, Y. Pan and L. Liu, “Accurate and Fast Classification of Foot Gestures for Virtual Locomotion,” Proceedings of International Symposium on Mixed and Augmented Realitypp. 178-189, 2019.
    6. H. Zhao, C. Hong, J. Lin, X. Jin, and W. Xu, “Make it swing: Fabricating personalized roly-poly toys,” Computer Aided Geometric Design, vol. 43, pp. 226–236, 2016.
    7. X. Guo, J. Lin, K. Xu, S. Chaudhuri, and X. Jin, “CustomCut: On-demand Extraction of Customized 3D Parts with 2D Sketches,” Computer Graphics Forum, vol. 35, no. 5, pp. 89–100, 2016.
    8. J. Lin, J. Xia, X. Gao, M. Liao, Y. He, and X. Gu, “Interior structure transfer via harmonic 1-forms,” Multimedia Tools and Applications, vol. 74, no. 1, pp. 139–158, 2015.
    9. J. Lin, Q. Sun, G. Li, and Y. He, “SnapBlocks: a snapping interface for assembling toy blocks with XBOX Kinect,” Multimedia Tools and Applications, vol. 73, no. 3, pp. 2009–2032, 2014.

    Awards

  • Golden Prize in China College Student's Entrepreneurship Competition, Supervisor, 2016
  • Xiamen AirLine Teaching Award, 2015
  • New century Excellent Talent of Fujian, 2014
  • Professional Services

  • China Computer Federation, CAD and Graphics Professional Committee, Member
  • China Computer Federation, Virtual Reality and Visualization Technology Professional Committee, Member
  • China Computer Federation, Youth Work Committee, Member
  • China Society of Image and Graphics, Visualization and Visual Analysis Committee, Member
  • China Society for Industrial and Applied Mathematics Committee, Member
  • Program Committee of ChinaCAD&CG 2018, Member
  • Program Committee of ChinaVR 2018, Member
  • Organization Committee of GMP 2017, Member
  • Teaching

    Intro to Game Design. For undergraduate. Spring (2013-present) Game design theory and game engine based dev.

    Advanced Computer Graphics. For graduate. Autumn (2012-present). Classical computer graphics theory and recent trend.

    Contact

    Juncong Lin
    School of Informatics
    Xiamen University
    Xiamen
    Fujian
    P.R.China